#
# HoI - Slovakian Events
#
#		written by Henrik Fhraeus
#		modified my Kevin McCarthy

#########################################################################
#  The End of Czechoslovakia
#########################################################################
event = { 
	id = 2300
	random = no
	country = SLO

	name = "EVT_2300_NAME"
	desc = "EVT_2300_DESC"
        picture = "ocupation"
	style = 0

	# triggered by GER2051  

	action_a = {
		name = "OK" # Bohemia and Moravia to Germany
		command = { type = trigger which = 2500 }#HUN
		command = { type = headofstate which = 31031 }
		command = { type = headofgovernment which = 31034 }
		command = { type = foreignminister which = 31037 }
		command = { type = armamentminister which = 31042 }
		command = { type = ministerofsecurity which = 31048 }
		command = { type = ministerofintelligence which = 31055 }
		command = { type = chiefofstaff which = 31060 }
		command = { type = chiefofarmy which = 31063 }
		command = { type = chiefofnavy which = 31066 }
		command = { type = chiefofair which = 31069 }
	# New for 1.3
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = add_corps which = "Slovak Combat Group" value = land where = 476 }
		command = { type = add_division which = "1. Pesi divize 'Janosk'" value = infantry when = 1 where = armored_car }
		command = { type = add_division which = "2. Pesi divize 'Skultty'" value = infantry when = 1 where = police }
		command = { type = manpowerpool value = 10 } # manpower


	}
}

# M-R Pact effects copy to ensure SLO doesn't keep any conquests were promised to SOV

event = {
	id = 2301
	random = no
	country = SLO

	# Triggered by German event 2018

	trigger = {
		event = 2018	# GER The Molotov-Ribbentrop Pact - Eastern Poland to Soviets
		alliance = { country = SLO country = GER }
		NOT = { flag = Pact_Broken }
	}

	name = "EVT_2018_NAME"
	desc = "EVT_2018_DESC"
	style = 0
	picture = "E_Poland_Sov"

	date = { day = 2 month = january year = 1936 }
	offset = 3 # Check for trigger conditions every three days
	deathdate = { day = 30 month = april year = 1940 }

	action_a = {
		name = "ACTIONNAME2018A" # Honor the Pact
		command = { type = relation which = SOV value = 10 }
		command = { type = secedeprovince which = SOV value = 500 }
		command = { type = secedeprovince which = SOV value = 501 }
		command = { type = secedeprovince which = SOV value = 502 }
		command = { type = secedeprovince which = SOV value = 503 }
		command = { type = secedeprovince which = SOV value = 504 }
		command = { type = secedeprovince which = SOV value = 505 }
		command = { type = secedeprovince which = SOV value = 506 }
		command = { type = secedeprovince which = SOV value = 507 }
		command = { type = secedeprovince which = SOV value = 508 }
		command = { type = secedeprovince which = SOV value = 562 }
		command = { type = secedeprovince which = SOV value = 229 }
		command = { type = secedeprovince which = SOV value = 222 }
		command = { type = secedeprovince which = SOV value = 210 }
		command = { type = secedeprovince which = SOV value = 209 }
		command = { type = secedeprovince which = SOV value = 211 }
		command = { type = secedeprovince which = SOV value = 213 }
		command = { type = secedeprovince which = SOV value = 214 }
		command = { type = secedeprovince which = SOV value = 208 }
	        }
}

#########################################################################
#  Szlovk bbllam
#########################################################################
event = {
	id = 91144
	random = no
	country = SLO

	name = "EVT_91144_NAME"
	desc = "EVT_91144_DESC"
	picture = "ocupation"
	style = 0

	# triggered by HUN91143

	action_a = {
		name = "ACTIONNAME91144A"
		command = { type = headofstate which = 31033 }
		command = { type = headofgovernment which = 31034 }
		command = { type = foreignminister which = 31040 }
		command = { type = armamentminister which = 31045 }
		command = { type = ministerofsecurity which = 31053 }
		command = { type = ministerofintelligence which = 31058 }
		command = { type = chiefofstaff which = 31017 }
		command = { type = chiefofarmy which = 31065 }
		command = { type = chiefofnavy which = 31068 }
		command = { type = chiefofair which = 31071 }
		command = { type = manpowerpool value = 10 }
		command = { type = add_corps which = "1. stihaci letecky pluk" value = air where = 476 }
		command = { type = add_division which = "1. stihaci letecky pluk" value = interceptor when = 1 }
		command = { type = add_corps which = "Slovak Sbor" value = land where = 476 }
		command = { type = add_division which = "1. Pesi divize 'Janosk'" value = infantry when = 1 where = artillery }
		command = { type = add_division which = "2. Pesi divize 'Skultty'" value = infantry when = 1 where = artillery }
		command = { type = add_division which = "3. Pesi divize 'Razus'" value = infantry when = 1 where = artillery }
		command = { type = secedeprovince which = HUN value = 490 }
		command = { type = clrflag which = szlovak_bab }
	}
}
